Suiu no inori
Cororo feat.Yuria Miyazono

Created by: Wenrella
Submitted: almost 2 years ago
Last updated: almost 2 years ago
Source: SOUND VOLTEX VIVID WAVE
Tags:
SDVX, artcore, electronic, 8th KAC, Corolaska
BPM: 197
Length: 1:56
Passes/Fails: 49 / 6

[4K] 17.16 - EXHAUST

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Unsure as to why you decide to not chart the drums and piano here.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

This part is another example of a difficulty spike. In this part, I suggest only following the drums rather than the piano, as following both make for dense gameplay that is unfit for the difficulty.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

These patterns were repsented differently (and better) here: 77056. The same issue persists where the 4 note isn't present yet the music calls for it.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Shouldn't be lns. Sound is represented using normal notes, so why make this long notes.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

This part has lots of underlying issues with chord sizes. Most of the drums don't use the correct chord sizes, and the hands are representing the piano, which shouldn't be given such a large chord.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

This part has major inconsistencies with its drums. For example, 68680|1,68680|2,68680|3 this should not be a hand, but rather a jump. The note right after, however, should be a hand. Look throughout this part and fix drum issues.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Should not be a quad. The piano represented here should be a jump.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Same issue as 16142 and 21015

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

This part is a skill spike and is not fit in this difficulty at all. It is harder and denser than other established parts. Reduce the dencity in this part by a lot, otherwise this part is awkward and unfitting for current map.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Should not be a hand, this sound is established as a jump in this part.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

A lot of this part lacks in drum representation. 31979|3 Should be a jump. 32588|1 Should be a jump. 33197|1 Should be a jump. 33807|3 Could be a jump, but with current patterning could be too hard. Deny reason states that the stream patterns can be constructed a lot better. With better patterning, that jump can be a lot easier and more comfortable to play. Look throughout this part for drum inconsistenties like the ones mentioned

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Ghost note, should not be present here. There is no sound that plays.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Should be a jump to represent drum.


raifyx
Ranking Supervisor
almost 2 years ago

26802|1 and here

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

This "build-up" part has a lot of missing drum noises. eg. 22386, 24822, 27259 and plenty of other places that you can find just by listening to the song slower.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Same issue applies with the one at 16142

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Missing drum noises here? The kicks aren't charted here at all.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

17969|2,17969|3,17969|4 Shouldn't be a hand, sound is made as jumps throughout the map.
18045|1 Note isn't present in song, ghost note.
18121|2,18197|4 These two notes should be jumps to represent the drum.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Should not be a hand, as you make this sound a jump throughout the entire rest of the map.

Pending
raifyx
Ranking Supervisor
almost 2 years ago

These shouldn't be broken up into the 3 note streams they are now. There is notes on the 4th beat that isn't present in the current map that need to be there. Listen at 50% speed and you'll be able to hear the 4th note.


raifyx
Ranking Supervisor
almost 2 years ago

Forgot to mark as issue.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

Should be a jump to represent the louder sound present here. It could also be a small 1/6th burst, as the instrument that plays here would fit the snap usage.

Pending
Issue
raifyx
Ranking Supervisor
almost 2 years ago

I'm not understanding why this is a jump. If it's for vocal representation, the entire part lacks of it and lots of single notes could be jumps instead. This general issue is present throughout this entire part. Either represent the vocals better with more jumps, or remove it all together, either is fine